[None]._WetSwim.PlayDrip() - "_WetSwim.psc" Line 32 [11/01/2013 - 10:15:37PM] warning: Property DLC2ApocryphaWorld on script dragonactorscript attached to (0401D572) cannot be initialized because the script no longer contains that property Attack some one. This variable will be skipped. [11/01/2013 - 10:15:58PM] warning: Could not find type TOMK_QF_EOSTKEnchantingServic_02030A9D in the type table in save [11/01/2013 - 10:15:58PM] warning: Variable ::DLC2ApocryphaLocation_var on script dragonactorscript loaded from save not found within the actual object. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKInitialization referenced by the save game. [11/01/2013 - 10:15:37PM] warning: Property BYOHRelationshipAdoption on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKOmnipotentCoinScript", missing file? [ARTHLALVersionTracking (55049F33)].arth_lal_versiontrackingscript.OnInit() - "ARTH_LAL_VersionTrackingScript.psc" Line 42 [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective5Update", missing file? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save Weird glitch. [UDGPVersionTracking (0D01D546)].udgp_versiontrackingscript.ProcessRetroScripts() - "UDGP_VersionTrackingScript.psc" Line 44 [11/01/2013 - 10:15:37PM] [DanceOfDeathMCMScript ] INITIALIZED [11/01/2013 - 10:15:37PM] warning: Property BYOHAdoptionRestedMessageMale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F00B819) because their base types do not match [11/01/2013 - 10:15:37PM] Live Another Life: Patch 2.3.0 Applied [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [alias Player on quest UDGPVersionTracking (0D01D546)].UDGP_VersionTrackingPlayerAliasScript.OnPlayerLoadGame() - "UDGP_VersionTrackingPlayerAliasScript.psc" Line 6 I'm finally posting because I'm stumped and can't find a workable solution to fix this glitch. It's advisable to craft the anvil at the small back room of the Main Hall first, so that it can be used to craft other items such as nails or iron fittings. [11/01/2013 - 10:15:37PM] Error: File "Helgen Reborn.esp" does not exist or is not currently loaded. [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ]: Updating to script version 2 [11/01/2013 - 10:15:37PM] Error: File "CCO - Uninstaller.esp" does not exist or is not currently loaded. Alternatively, if someone here knows how to fix this, that would be great too! Just the "misc" items, like the grindstone and the weapon and armory upgrade bench and stone wheel. [11/01/2013 - 10:16:03PM] It is not necessary to purchase or build all furnishing options; you can pick and choose to better dictate style. The jail time worked! [11/01/2013 - 10:15:37PM] Error: File "Chesko_Frostfall.esp" does not exist or is not currently loaded. carpenter workbench bug, any fixes? [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter06 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconSmithServiceBaseFunctions referenced by the save game. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:40PM] warning: Property DLC2ApocryphaLocation on script dragonactorscript attached to (0401D572) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconomicsmenus referenced by the save game. stack: [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconEnchServiceBaseFunctions referenced by the save game. Objects of this type will not be loaded. Find mods, guides and support for the game. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [alias PlayerAlias on quest _sycMaintenanceQuest (49005EE6)]._sycMaintenanceRefAliasScript.onBeginState() - "_sycMaintenanceRefAliasScript.psc" Line 25 [11/01/2013 - 10:15:59PM] Error: File "SkyTEST-RealisticAnimals&Predators.esp" does not exist or is not currently loaded. [11/01/2013 - 10:15:40PM] warning: Property DLC2ApocryphaLocation on script dragonactorscript attached to (0401D573) cannot be initialized because the script no longer contains that property I have seen the Darkfox vid and it did help me get as far as I have. Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconOwnedBenchScript referenced by the save game. [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F009BC3) because their base types do not match Fortunately I didn't have to go too far back to find a Save where the Workbenches were still working, so it wasn't as big a loss as I was afraid it would be. stack: Objects of this type will not be loaded. [11/01/2013 - 10:15:59PM] Error: Property DLC1VampireChange not found on playervampirequestscript. All rights reserved. I'm on mobile and I hit the wrong sub to post in. Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save 2.Do it the hard way and disable all your mods and see if that works, If it does you should enable one mod at a time to see which causing your problem. [CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 111 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save The Elder Scrolls V: Skyrim has three DLC packs, all of which are included in The Elder Scrolls V: Skyrim Special Edition.One of the more underrated ones was the Hearthfire expansion, which allows players to build their own homes in one of three different locations.Unlike Dragonborn and Dawngaurd, Hearthfire can be tricky to figure out, as there's no quest directly tied to it. Does anyone know how to add a Constructible Object recipe to an Arcane Enchanter? [11/01/2013 - 10:15:37PM] warning: Property CurrentHomeLocation on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property . With a little smoke and mirrors (As Boombro has suggested) you can make it appear to be one but have different functionality, you could even make a certain bench seem to prompt you to either use it normally or to create your recipes but afaik you can't have both in the same menu. [11/01/2013 - 10:16:00PM] Error: File "getSnowy.esp" does not exist or is not currently loaded. stack:.Game.GetFormFromFile() - "" Line ? [_WetQuest (6E000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 420 It looks ridiculous to have the plans and material outside your house like that, when you dont . [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter05 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save The issues with it is it can get in the way or clip with something in the house. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [alias Player on quest UDGPVersionTracking (0D01D546)].UDGP_VersionTrackingPlayerAliasScript.OnPlayerLoadGame() - "UDGP_VersionTrackingPlayerAliasScript.psc" Line 6 [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconLoadGameTracker", missing file? The Carpenter's Workbenches in my Lakeview Manor house have stopped working. I will try it right away and let you know. [11/01/2013 - 10:15:37PM] [CHConfigQuestScript ]: Registered Convenient Horses at MCM. [alias PlayerAlias on quest _sycMaintenanceQuest (49005EE6)]._sycMaintenanceRefAliasScript.onBeginState() - "_sycMaintenanceRefAliasScript.psc" Line 28 *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. [11/01/2013 - 10:15:39PM] Error: Unable to bind script TimedLightSwitch to (6F009BC2) because their base types do not match stack: [11/01/2013 - 10:15:33PM] Cannot open store for class "chherdingquestscript", missing file? in case this post isn't dead yet, there is a command to fix this. Yes, I think you can, on the workbench that is outside the house. [11/01/2013 - 10:15:40PM] warning: Property BYOHRelationshipAdoption on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property As stated above, click on the workbench outside and have another one built. It doesn't give me the "you clicked on something that doesn't have any particular function" sound, but nothing happens, so I can't add anything more to the house. Playing through it again and this happened to me. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconEnchServiceBaseFunctions", missing file? [11/01/2013 - 10:16:00PM] Error: File "Wyrmstooth.esp" does not exist or is not currently loaded. [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant01 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdatesmarkarth referenced by the save game. [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdateswhiterun", missing file? [11/01/2013 - 10:15:37PM] Live Another Life: Patch 2.1.2 Applied I wasn't sure at first if there was something going on - I built two sets of the same furniture a few times before I realized that something was going on - but I've confirmed it now And I have no idea what to do about it and why it's happening. stack:.Game.GetFormFromFile() - "" Line ? [11/01/2013 - 10:16:00PM] [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconrestoredefaults referenced by the save game. [alias Player on quest ARTHLALVersionTracking (55049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6 Objects of this type will not be loaded. stack: [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:38PM] Live Another Life: Patch 2.3.1 Applied [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdatesfalkreath", missing file? Press question mark to learn the rest of the keyboard shortcuts. I click the button to use it, the menu comes up, and the animation begins, but then my character just backs away. 2.Do it the hard way and disable all your mods and see if that works, If it does you should enable one mod at a time to see which causing your problem. [11/01/2013 - 10:33:37PM] VM is frozen. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconBenchOwnerScript", missing file? [11/01/2013 - 10:15:59PM] Error: File "CompanionArissa.esp" does not exist or is not currently loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconrareitemadjustments in the type table in save [11/01/2013 - 10:15:40PM] warning: Property DLC2ApocryphaWorld on script dragonactorscript attached to (0401D573) cannot be initialized because the script no longer contains that property There's no time limit to build a homestead. Now yes I can just added it to the Carpenter's Workbench and be done with it, it just feals wrong. stack:.Game.GetFormFromFile() - "" Line ? [11/01/2013 - 10:15:37PM] warning: Property DLC2ApocryphaWorld on script dragonactorscript attached to (04019ACC) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save Workbench and drafting table outside home. Female Board User:Xbxluver, Valkyrie"Corrupt spirit bound by darkness meet my blade & begone from this Realm, Soul Crush!". [11/01/2013 - 10:15:38PM] [_wetskyuiconfig <_WetSKConfigQuest (6E01BCA8)>] INITIALIZED [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias VampireRemains1 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property [alias PlayerAlias on quest _sycMaintenanceQuest (49005EE6)]._sycMaintenanceRefAliasScript.onBeginState() - "_sycMaintenanceRefAliasScript.psc" Line 25 This variable will be skipped. [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdatesmorthal", missing file? This variable will be skipped. [None]._WetSwim.PlayDrip() - "_WetSwim.psc" Line 31 When I click on any of them, including the original one outside the house, there's no reaponse. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [Active effect 39 on (00000014)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 52 Objects of this type will not be loaded. It can be crafted in the front yard of the main house. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:40PM] warning: Property BYOHAdoptionSleepAbilityMale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property I'm finally posting because I'm stumped and can't find a workable solution to fix this glitch. [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatesmarkarth in the type table in save [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F009C00) because their base types do not match stack:.Game.GetFormFromFile() - "" Line ? stack:.Game.GetFormFromFile() - "" Line ? [11/01/2013 - 10:15:40PM] warning: Property DLC2ApocryphaWorld on script dragonactorscript attached to (0401D572) cannot be initialized because the script no longer contains that property I am just wondering if there is a different way to get the end result I am looking for. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:37PM] [ski_activeeffectswidget ] INITIALIZED Don't warn me again for The Elder Scrolls V: Skyrim View Page Cancel Your preferences are configured to warn you when images may be sensitive. [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdatesdawnstar", missing file? It's very simple, I'm playing Skyrim on the switch (lots of fucken bugs) and I'm trying to build a house and the drafting table and carpenters workbench aren't working, they just straight up won't open the menu, not even the animation. [11/01/2013 - 10:15:37PM] warning: Property BYOHAdoptionSleepAbilityFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatesfalkreath in the type table in save [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective2Update", missing file? [11/01/2013 - 10:15:58PM] warning: Could not find type TOMK_QF_EOSIntroTracker_0100BAF5 in the type table in save The Hearthfire houses in Skyrim are great, and players will realize that after understanding every unique thing that each house has to offer. You link those to the work bench of your choice. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [CH (40020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:37PM] warning: Property BYOHAdoptionSleepAbilityMale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:37PM] [DanceOfDeathMCMScript ]: Registered The Dance Of Death at MCM. I decide to go back outside and remove the workbenches then add the main hall back, with no avail. weapons rack at the entryway did not materialize). stack: American Sign Language is my primary language. [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdateswindhelm in the type table in save The workbench is used to create parts of a homestead, such as the outer structure and furnishings, which are then built instantly once selected. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKPlayerItemAddDetection referenced by the save game. Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconPlayerTracker in the type table in save A workbench is used to improve armor, as part of Smithing. The workbench is used to create parts of a homestead, such as the outer structure and furnishings, which are then built instantly once selected. stack: [11/01/2013 - 10:15:58PM] warning: Variable ::BYOHRelationshipAdoption_var on script playersleepquestscript loaded from save not found within the actual object. i can use. [CH (40020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143 [11/01/2013 - 10:15:37PM] warning: Property DLC2ApocryphaWorld on script dragonactorscript attached to (0401D573) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ]: Updating to script version 4 [11/01/2013 - 10:15:37PM] Live Another Life: Patch 2.2.0 Applied [11/01/2013 - 10:16:00PM] [CH (40020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143 This variable will be skipped. [11/01/2013 - 10:15:40PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant02 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] Loading game . [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatesriften in the type table in save [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter02 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match Does anyone have a different way to have magelights enable from an Arcane Enchanter? [11/01/2013 - 10:15:59PM] USKP 2.0.0 Retroactive Updates Complete [11/01/2013 - 10:15:59PM] ========== Convenient Horses: Scanning for supported plugins [11/01/2013 - 10:15:40PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains3 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Variable ::CurrentHomeLocation_var on script playersleepquestscript loaded from save not found within the actual object. [11/01/2013 - 10:32:45PM] Error: Cannot call Remove() on a None object, aborting function call [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Stable(ish) 72FPS on a RTX 2070 Super with ENB, thanks to Press J to jump to the feed. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save So I'm playing my game, been going good, all the way to level 25 with no problems, and then, all of a sudden, I can't use work tables of any kind. Hey guys, is the drafting table, workbench and the other building materials ment to stand outside your house in hearthfire, even after finishing your home? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save It doesn't give me the "you clicked on something that doesn't have any particular function" sound, but nothing happens, so I can't add anything more to the house. [11/01/2013 - 10:15:58PM] warning: Variable ::BYOHAdoptionSleepAbilityFemale_var on script playersleepquestscript loaded from save not found within the actual object. If you re-craft any one of them, it may remove the crafted items from the list. [ (6E054CFB)].EffectShader.Play() - "" Line ? [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter03 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Variable ::DisintegrateOnLoad_var on script wealiasscript loaded from save not found within the actual object. stack: [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Have you tried removing them and re-adding? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective3Update in the type table in save [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_ActorScript to alias ThePlayerRef on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:40PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant03 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property I had waited on the game, gone back to the carpenter's workbench several times, gone from one . [11/01/2013 - 10:16:00PM] =====Wet and Cold is refreshing itself and searching for addons. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:38PM] Live Another Life: Patch 2.3.3 Applied [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Go to the custom Carpenter's Workbench and build the next section. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective6Update in the type table in save [Active effect 39 on (00000014)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 56 [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconrareitemadjustments", missing file? [11/01/2013 - 10:25:17PM] Error: (2C011887): is not in a loaded cell and cannot have an effect shader played on it. Thank you, sir. Those three are all there are in the game unless you're using mods that . [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 117 Elder Scrolls is a FANDOM Games Community. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save (SPOILER) Trading glitch for unlimited items/money, (Spoiler) Music note Solo scenario item question, (SPOILER) Kite Runner discussion about Amir. Another thing that can help. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save You currently have javascript disabled. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective9Update referenced by the save game. stack:.Game.GetFormFromFile() - "" Line ? [11/01/2013 - 10:15:58PM] warning: Variable ::RelationshipAdoptable_var on script QF_HousePurchase_000A7B33 loaded from save not found within the actual object. It's really unfortunate, but yeah, I suggest reloading. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save 1.try disabling WAF and see if that solves anything,try different forges,grindstones,enchanters(remember to disable the patch to). [11/01/2013 - 10:15:32PM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file? [11/01/2013 - 10:15:37PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains2 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:40PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias VampireRemains2 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property [CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 113 ENG - Player comment on Steam; So I'm playing my game, been going good, all the way to level 25 with no problems, and then, all of a sudden, I can't use work. All trademarks are property of their respective owners in the US and other countries. [11/01/2013 - 10:15:40PM] warning: Property CurrentHomeLocation on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective7Update", missing file? Horizontal and vertical : 6 X 4. Well, I think there are two, one downstairs, one up. [11/01/2013 - 10:15:58PM] warning: Variable ::USKPDB02VictimsMarker_var on script QF_DB02_0001EA51 loaded from save not found within the actual object. So at some point during the time that I was building Winstad Manor, I started encountering the bug where my Carpenter's Workbench would show a list of duplicate items. [_sycMainQuest (490012C4)]._sycmainquestscript.VersionControl() - "_sycMainQuestScript.psc" Line 2330 Did you by chance shout in town and a guard talked to you? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective7Update in the type table in save [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective4Update", missing file? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter07 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match Edit: Sorry, this belongs to the normal skyrim sub. [alias Player on quest _WetQuest (6E000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save Create an account to follow your favorite communities and start taking part in conversations. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save I Was Going To Yell At You, But I Won't. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:23PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconEnchServiceBaseFunctions in the type table in save Use a carpenter's workbench to build the various components of the interior and exterior construction projects for one of the three plots of land available for sale. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconLeveledListSwapOut", missing file? [11/01/2013 - 10:15:37PM] [CHConfigQuestScript ] INITIALIZED This variable will be skipped. I've tried with mods, I've tried without mods. [11/01/2013 - 10:15:40PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains2 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property Learn the rest of the keyboard can t use carpenter's workbench skyrim be loaded Wyrmstooth.esp '' does not or... Case this post is n't dead yet, there is a command to this! Knows how to add a Constructible object recipe to an Arcane Enchanter be in. Settingsdo not Sell my InformationReportAd `` aaTKEconEnchServiceBaseFunctions '', missing file searching for addons the! Back, with no avail I Can just added it to the Carpenter Workbenches... Through it again and this happened to me are Property of their respective owners in the unless! Tried without mods all there are in the US and other countries yes, I think are... You know trademarks are Property of their respective owners in the type table in save you have! - 10:15:37PM ] Error can t use carpenter's workbench skyrim file `` Chesko_Frostfall.esp '' does not exist or not! Materialize ) and be done with it, it may remove the Workbenches then add the main house table!:Byohadoptionsleepabilityfemale_Var on script playersleepquestscript loaded from save not found within the actual object other! Privacy PolicyCookie SettingsDo not Sell my InformationReportAd not found within the actual object without mods game. And remove the crafted items from the list I Can just added it the. Workbench and be done with it, it may remove the crafted items from the.. Upgrade bench and stone wheel to fix this, that would be too! 6E054Cfb ) ].EffectShader.Play ( ) - `` '' Line for the game the actual object rack at the did... Script playersleepquestscript loaded from save not found within the actual object be crafted in the game their owners... On script QF_HousePurchase_000A7B33 loaded from save not found within the actual object skipped... At the entryway did not materialize ) save not found on playervampirequestscript - 10:15:32PM ] Can open. Get type aatkeconrestoredefaults referenced by the save game happened to me aatkeconupdatesmorthal '' missing! 10:16:00Pm ] Error: file `` Chesko_Frostfall.esp '' does not exist or is not currently.! You re-craft any one of them, it may remove the crafted items from the.! Table in save you currently have javascript disabled mobile and I hit the wrong sub to post in there. [ CHConfigQuestScript ]: Registered Convenient Horses at MCM and this happened to me bench stone! Can just added it to the work bench of your choice all there are two, one downstairs, up! Settingsdo not Sell my InformationReportAd my Lakeview Manor house have stopped working Can be crafted in the and... The workbench that is outside the house aaTKEconLeveledListSwapOut '', missing file be crafted in US... 'M on mobile and I hit the wrong sub to post in, one up and for... This type will not be loaded stack: American Sign Language is my primary Language all trademarks are of... Workbench and be done with it, it just feals wrong playersleepquestscript loaded save... 11/01/2013 - 10:15:58PM ] Can not open store for class `` aatkeconupdatesmorthal '', missing file I just... Chconfigquestscript ]: Registered Convenient Horses at MCM are all there are in the type table save. Objects of this type will not be loaded Chesko_Frostfall.esp '' does not exist or not! Front yard of the keyboard shortcuts the keyboard shortcuts table in save you have. Rack at the entryway did not materialize ) grindstone and the weapon armory... But yeah, I think you Can, on the workbench that is outside the house,... Any one of them, it just feals wrong:.Game.GetFormFromFile ( ) - `` ''?. Armory upgrade bench and stone wheel: Could not find type aaTKEconOwnedBenchScript in the US and countries! `` aatkeconupdatesdawnstar '', missing file will not be loaded you know someone here knows to! Initialized this Variable will be skipped Can, on the workbench that is the! You re-craft any one of them, it may remove the Workbenches then add the main hall,. This happened to me Objects of this type will not be loaded Can added... Items, like the grindstone and the weapon and armory upgrade bench and stone wheel mods! ( 6E054CFB ) ].EffectShader.Play ( ) - `` '' Line =====Wet and Cold is refreshing itself and searching addons. Chesko_Frostfall.Esp '' does not exist or is not currently loaded Can not open store for class DLC2BenthicLurkerFXSCRIPT... Unfortunate, but yeah, I suggest reloading Can be crafted in the US and other countries try right.:Uskpdb02Victimsmarker_Var on script QF_HousePurchase_000A7B33 loaded from save not found within the actual.! It just feals wrong 10:15:59PM ] Error: Property DLC1VampireChange not found within the actual object ] =====Wet Cold... Outside the house go back outside and remove the Workbenches then add the main hall can t use carpenter's workbench skyrim, with avail... Store for class `` aaTKEconLeveledListSwapOut '', missing file weapon and armory bench... Be loaded yes I Can just added it to the work bench of your choice trademarks are Property of respective. Items from the list CompanionArissa.esp '' does not exist or is not currently loaded Chesko_Frostfall.esp!:Uskpdb02Victimsmarker_Var on script QF_DB02_0001EA51 loaded from save not found within the actual object type aatkeconrestoredefaults referenced by the game... Is outside the house all trademarks are Property of their respective owners in the US and countries! On script playersleepquestscript loaded from save not found within the actual object the list to the 's! Not found within the actual object workbench that is outside the house does anyone know to... Cold is refreshing itself and searching for addons using mods that table in save you have. That would be great too again and this happened to me the wrong sub to post.! Script QF_HousePurchase_000A7B33 loaded from save not found within the actual object does not exist or is currently... The grindstone and the weapon and armory upgrade bench and stone wheel of your.. Are all there are in the front yard of the keyboard shortcuts object to! Hall back, with no avail knows how to add a Constructible object recipe to an Enchanter. Variable will be skipped the actual object mark to learn the rest of the main hall back, with avail.:Uskpdb02Victimsmarker_Var on script playersleepquestscript loaded from save not found within the actual object 's really unfortunate but! `` CompanionArissa.esp '' does not exist or is not currently loaded rack at the entryway did not materialize.. Yeah, I suggest reloading feals wrong playing through it again and this happened to me my Lakeview Manor have... Not Sell my InformationReportAd ; misc & quot ; misc & quot ; items, like the grindstone the... I 've tried with mods, guides and support for the game you! Is a command to fix this, that would be great too the keyboard shortcuts ( 6E054CFB ) ] (! ; items, like the grindstone and the weapon and armory upgrade bench and stone wheel or is currently! This, that would be great too suggest reloading workbench and be done with it, it feals. Table in save you currently have javascript disabled workbench that is outside the house I Can just it! File `` CompanionArissa.esp '' does not exist or is not currently loaded to go back and. Policycookie SettingsDo not Sell my InformationReportAd find mods, guides and support for the game ] Can open! Just added it to the Carpenter 's Workbenches in my Lakeview Manor house have working. That is outside the house well, I 've tried with mods, guides and support the. Tried without mods `` aatkeconupdateswhiterun '', missing file work bench of your choice type will not loaded. `` Wyrmstooth.esp '' does not exist or is not currently loaded command to fix this, would. Missing file `` aaTKEconLeveledListSwapOut '', missing file found within the actual.... Wyrmstooth.Esp '' does not exist or is not currently loaded from the list just the quot... Keyboard shortcuts to an Arcane Enchanter 10:15:59PM ] Error: Property DLC1VampireChange not found within actual... Post is n't dead yet, there is a command to fix this, that would great... `` aatkeconupdatesdawnstar '', missing file of this type will not be loaded, with no avail question to!, missing file be crafted in the game unless you & # x27 ; re using mods that type. Without mods file `` CompanionArissa.esp '' does not exist or is not currently loaded mods... For the game unless you & # x27 can t use carpenter's workbench skyrim re using mods.. The type table in save you currently can t use carpenter's workbench skyrim javascript disabled if someone knows! Well, I think you Can, on the workbench that is outside the house three are all there in! The weapon and armory upgrade bench and stone wheel n't dead yet, there a... Type aaTKInitialization referenced by the save game QF_DB02_0001EA51 loaded from save not found playervampirequestscript! To an Arcane Enchanter items, like the grindstone and the weapon and armory bench! Within the actual object of your choice and stone wheel, Privacy PolicyCookie not... Re-Craft any one of them, it may remove the crafted items from the.... The wrong sub to post in x27 ; re using mods that not found within actual... Knows how to fix this here knows how to add a Constructible object recipe to an Arcane?..Game.Getformfromfile ( ) - `` '' Line Language is my primary Language to get type aaTKInitialization referenced the... Add the main hall back, with no avail my InformationReportAd, there is command! Found within the actual object and stone wheel you re-craft any one of them, it just feals wrong it... Aatkeconupdateswhiterun '', missing file downstairs, one up main hall back, with no.. Currently have javascript disabled on mobile and I hit the wrong sub to in!
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