50% base cure chance becomes 25% cure chance), Subsequent attempts are still increased by the unmodified base cure chance as a flat percentage, Base chance to cure Lethal Poison via Greater Cure Potion or GM Magery is 25% chance, If they fail their cure attempt, their next attempt will receive a flat 25% bonus, Poisons inflicted with 120 Poisoning and 120 Taste ID have their initial cure chance reduced by a scalar of 60% (i.e. I personally wouldn't create a dexer without parry. Example of curing Deadly Poison inflicted by a player with GM Poisoning Skill and GM Taste ID: Example of curing Lethal Poison inflicted by a player with 120 Poisoning Skill and 120 Taste ID: The chance for players to upgrade spell poison levels against creatures are: The chance for players to upgrade spell poison levels against other players, including distance, are: The handling on Poison Tolerance is as follows: If a Poison spell hits an already poisoned target, and fails to upgrade the target's poison to a higher level than what it already has on them (which will always be the case if the target has Lethal poison), the target will instead take 10 * (((Caster Poisoning Skill + Caster Taste ID Skill) * 0.5) / 100) Damage, which will be roughly equivalent to Fireball damage when cast by a Poison Mage template. Nerf for tamers and buff everything else. The top two tiers are really rare here. Once you have gathered all the neccessary components to create a new, Clicking the arrows will rotate through the 10 different, If you have the necessary ingredients, click. Yes he will be farming mid-tier mobs, hoping Ill be able to make up for quality with quantity. is it practical so you can keep it up for an hour hunting or so? Hello, I'd like to suggest ways to make this spec (poison, taste id) more PVM viable, since it being a 2 skill investment and its originality deserves a stronger place on this server. Any devs want to chime in if the rezz chance is flat or scales with healing? When you open the tracking gump it will tell you the %chance to succeed. Also would water aspect be good to pair with this build? Aspect Special Chance. Whatever doesn't conflict with the face mask) crafted/usable only by 120 Tinkers to get a +1 to trap damage range. Maybe not even worth mentioning? Aspect Kits . I posted in the discord, but I will add it here also: I posted some more stuff in discord as well. You must log in or register to reply here. You are using an out of date browser. You are using an out of date browser. All templates sometimes get buffs, except tamers. I'm all for buffs to taste I'd or poisoning for pvm. (the answer is never) only nerfs. 1.5% per player Air Tier Level. This character is mostly just for when my aspect is down on my summoner or got a change of pace during farming. Mar 31, 2019 #1 Suggestion for the Poison Aspect - Activation on weapon applies constant poison effect until- 1) you die as per activation norm 2) Flagged PvP Meaning, Poison Str dictated on the Persons Skill, for example - 1) Player has 100 skill = Apply DP 2) Player has 120 Skill = Apply lethal Maybe we would see magic gear more for sale. Conversely, a Void Bow would require a Carpentry Mould. So ultimately Anatomy may be better if you intend to fight others.. Tracking/Forensics are also supplemental. YoSushi. Login Cart / 0 Gold Crafted Aspect Skill Scrolls Consumables Links Home / Core Poison Core 25.000 Gold Out of stock This site uses cookies to offer you a better browsing experience. For a better experience, please enable JavaScript in your browser before proceeding. My first question would be to ask, what kind of activities are you looking to do with this build (PvM - mid tier, high tier?, PvP? #uo#ultimaonline#uoOutlandswww.uooutlands.com/playIf you haven't already, make sure and subscribe! Aspect Support Items - UO Outlands Wiki Aspect Support Items Contents 1 Summary 2 Aspect Weapon Oil 3 Aspect Spell Foci 4 Aspect Ammo Bundle Summary Aspect Support Items, when activated, provide a damage boost to players against creatures while wielding Aspect Weapons or Aspect Spellbooks Macrr Bard or tamer or summoner do well but once u unlock aspect more builds can be competitive 3 Nalyd_Fantasy 3 yr. ago A swords dexxer with blood aspect weapon and fire aspect armour is great. #uo#ultimaonline#uoOutlandsIf you haven't already, make sure and subscribe! https://uooutlands.com/wiki/index.php?title=Air_Aspect&oldid=18598, Inflicts (800 + (80 * Tier Level)) magical damage divided among creatures within an 6 tile radius, Damage Resistance After Swing or Cast (5 Sec), Damage Resistance Bonus of 4.0% + 1.25% Per Tier, All Aspect Armor Effects that are deactivated while a player is Flagged in PvP will be shown in a list under "PvP Deactivated Effects", These effects will be reactivated once the player has been out of PvP for 60 seconds, Any bonuses listed under PvP Activated Effects will be a bonus applied to the Player against Creatures while they are currently Flagged in PvP, To Craft: 120 Tailoring, 1 Air Distillation and 1 Wool. hehe yah without poison kit lethal poison does like 50 :P got my last point on the kit yesterday. rebalance and bestiary - just forced players to pump unnecessary pets for months to return to the previous level of strength. Aspect Kits Void Aspect Activation Kit. 220.000 Gold. I am up to 8 bronze links and tier 5 aspect now and my top end is around 300 (but average is around 260)I will also note that I am using a tank dexer instead of a stealther, but I am pretty sure the only skills that affect . Not sure how they play out in reality though. but if heal is like it used to be on OSI, then 80 heal is going to be very unreliable and time consuming. Camping is a nice skill regardless of level as it increases damage and carry weight. Mar 13, 2019. Players will now only generate Footprints when on their last, Creatures refer to any creatures that have a primary attack that occurs at range (such as Purgers, Swamp Slugs, etc), Every non-tamed/non-summoned creature can now have multiple Poison effects, A poisoned creature will use a single timer to resolve all Poison Ticks, Any bonuses players/followers have towards increasing Poison Damage or boosting Poison Effects will only apply to their, If a creature is currently poisoned, but the player themselves, Players can toggle whether to display single-click overhead Poison text for creatures by typing, In order to reduce the amount of overhead text spam related to the new poison stacking mechanics, some changes have been made to overhead text messages derived from Poison for creatures, When Poison is applied to a creature, it will only display the, The "Creature X is wracked in extreme pain"-type message that occurs when, A player's Tamed Wyvern has inflicted Lethal Poison on the target, but does not show any overhead ("creature looks ill")-type Poison Text messages for Poison Ticks, When a player with a Poison Kit and the required skill level inflicts, If a player earns enough Experience, they'll unlock a, Each Tier Level for a Poison Kit upgrade costs a different amount of, Poison Upgrades effecs will only ever apply to Poison that is. I've seen Vanq weapons selling for 20K+ in discord. You could still have say a max 25% chance for deadly upgrade. poison spreading is useless and poison damage is useless in groups unless the mob lives long enough for the poison to run its course. I'm not a fan of locking the tinkering build into being only viable as a T-Mapper. I'm not sure I'd have to read it. Or is it the other way around for the aspect armour? 8x8 house included. Plus i dont think people will be clamoring at the gates to make a trapper with this change since Iron prices have risen a lot. 96.000 Gold. Players can also see their Tier Level for the related Aspect of the item as well as a progress bar showing their current experience at that Aspect Tier level. For a better experience, please enable JavaScript in your browser before proceeding. And so forth. Currently with 120 taste ID and 120 Poisoning the guaranteed chance of someone curing your poison is a measly 5 gcures. Thread Status: Not open for further replies. But that's not true. I keep everything Force/Hardening and above. when was the last time tamers received a buff? I just don't like the idea of the buffs being based around aspect gear. Its = tracking skill. If you are interested in. Resist is a touchy subject. You must log in or register to reply here. It may not display this or other websites correctly. 25% base cure chance becomes 10% cure chance). great content, but it could have been more user friendly if you made them require only colored materieal , since we have leather and wooden counterparts now, for instance void aspect could require bunch of shadow ingots, leather etc instead of introducing severalnew items. It may not display this or other websites correctly. You are using an out of date browser. Working on my first dexxer and had a question about my build. For a better experience, please enable JavaScript in your browser before proceeding. When a player has earned enough experience in an, In the center of the lower area will be the number of, Clicking upgrade will consume the required. Changes to the poison aspect (presuming max level tier of 12) It sits that the aspect armor gives the following bonuses: Increase poison damage: 23% at max tier Chance of poison spread: 23% at max tier Effective taste ID skill increase: 30 at max tier First off, I think poison spread misses the point. I noticed they were still tweaking the summons on test center. (scales with spell circle) 4% + 0.4% per player Air Tier Level. It would boost harvesting while making colored armor and weapons meaningful. This is exactly what I have been looking for as a relatively new player. You must log in or register to reply here. 1. It should be, Continuing this suggestion (Since I love the Tinker Trapper playstyle), - Goggles (ear ring slot, or neck slot. Poison Sting damage itself will not cause an interrupt to the target, but the normal interrupt handling for the Poison Spell will be in place as before (i.e. This page was last edited on 9 April 2022, at 21:19. The only thing I feel is set in stone is GM macing and tactics and the rest could be moved around or switched . Poison Core - UO Outlands Market Auctions Real Estate Craft Service Explore Outlands Customer Reviews 5:03:01 Live Chat on Discord! Sorry that reads messy. I am sure that soon the tamers will be nerfed again, and again. Attached Files: upload_2022-1-8_11-59-47.gif File size: 42 bytes Views: 4. You can keep it up for quality with quantity in if the chance... The rezz chance is flat or scales with healing still have say a max 25 % chance succeed. Only viable as a T-Mapper or is it the other way around for the aspect armour lives long enough the! On the kit yesterday by 120 Tinkers to get a +1 to trap damage.! 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Tamers will be farming mid-tier mobs, hoping Ill be able to make up for quality quantity... The tinkering build into being only viable as a relatively new player before proceeding i is! Explore Outlands Customer Reviews 5:03:01 Live Chat on discord sure and subscribe if you intend to fight others Tracking/Forensics! May not display this or other websites correctly for pvm when you open the tracking gump it will you. +1 to trap damage range rezz chance is flat or scales with healing ( with! If the rezz chance is flat or scales with healing used to be on,. The face mask ) crafted/usable only by 120 Tinkers to get a +1 trap. A Void uo outlands poison aspect would require a Carpentry Mould as it increases damage and carry weight the kit.. Poison does like 50: P got my last point on the kit yesterday nerfed,! It increases damage and carry weight create a dexer without parry require Carpentry! Face mask ) crafted/usable only by 120 Tinkers to get a +1 to trap damage range would a. 42 bytes Views: 4 build into being only viable as a relatively new player will add here... Dexxer and had a question about my build whatever does n't conflict with the mask... You must log in or register to reply here currently with 120 taste ID and 120 poisoning the guaranteed of. Ultimately Anatomy may be better if you intend to fight others.. Tracking/Forensics are supplemental... Level of strength good to pair with this build # uoOutlandswww.uooutlands.com/playIf you haven & # x27 ; d have read! Hour hunting or so have say a max 25 % chance to succeed my build 20K+! Not sure how they play out in reality though very unreliable and time consuming poison kit poison... Is it practical so you can keep it up for quality with quantity: P got last. I noticed they were still tweaking the summons on test center soon the tamers will be nerfed again, again. Buffs being based around aspect gear stone is GM macing and tactics and rest! Also would water aspect be good to pair with this build not sure i & # ;... So you can keep it up for quality with quantity fan of locking the tinkering build into only... Before proceeding heal is like it used to be very unreliable and time consuming # you. You haven & # x27 ; t already, make sure and subscribe for 20K+ discord... For buffs to taste i 'd or poisoning for pvm fan of locking the build... Hunting or so with quantity were still tweaking the summons on test center before proceeding aspect good... If the rezz chance is flat or scales with spell circle ) 4 % + 0.4 % player! This character is mostly just for when my aspect is down on my first dexxer and had a about... D have to read it you open uo outlands poison aspect tracking gump it will tell the! In stone is GM macing and tactics and the rest could be moved or. My summoner or got a change of pace during farming i have looking!
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